////Name and icon
Name Tear Gas Grenade
ShortName mgc.teargas
Icon mgc.iconteargas
//Colour in Red, Green, Blue, each going up to 255
Colour 255 255 255
////Item and recipe
ItemID 36500
StackSize 16
////Visuals
Model malughiconflictpack.mgcshell
Texture mgc.grenadelauncher
TrailParticles true
//TrailParticleType cloud
TrailParticleType cloud
ExplodeParticles 50
//ExplodeParticleType <particleType>
ExplodeParticleType cloud
SmokeTime 1200
//SmokeParticleType cloud
SmokeParticleType cloud
//Syntax is SmokeEffect <ID> <Duration> <Amplifier>
//IDs are 	1:MoveSpeed		2:MoveSlowdown		3:DigSpeed			4:DigSlowdown		5:DamageBoost	6:Heal			7:Harm		8:Jump			9:Confusion		10:Regeneration
//			11:Resistance	12:FireResistance	13:WaterBreathing	14:Invisibility		15:Blindness	16:NightVision	17:Hunger	18:Weakness		19:Poison		20:Wither
SmokeEffect 15 100 0
SmokeEffect 9 100 0
SmokeEffect 19 100 0
SmokeRadius 5
SpinWhenThrown true
////Throwing
CanThrow false
ThrowDelay 10
ThrowSound
//DropItemOnThrow <itemID.damage>
////Physics
DetonateOnImpact false
Bounciness 1
HitEntityDamage 1
ThrowSpeed 3.0
FallSpeed 1.0
BreaksGlass false
PenetratesBlocks false
HitBoxSize 0.5
Sticky false
BounceSound mgc.bounce
////Detonation conditions
VehicleProximityTrigger -1.0
LivingProximityTrigger -1.0
Fuse 100
DetonateWhenShot true
Remote false
//DespawnTime 0
PrimeDelay 0
////Detonation
FireRadius 0.0
ExplosionRadius 0.0
ExplosionBreaksBlocks true
DropItemOnDetonate
DetonateSound mgc.teargas
////Misc
MeleeDamage 1